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Sept
3
by: 
9/03/2010 12:16 PM
Adobe (www.adobe.com) has released an update to Premiere Pro CS5. Version 5.0.2 includes improved Mercury Playback Engine support, which enables GPU-acceleration, allowing users to work in realtime on high resolution projects. The new release also introduces support for additional Nvidia cards, including the GTX470, Quadro 4000 and Quadro 5000, which are all Windows-only solutions. Read More
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Aug
17
by: 
8/17/2010 9:43 AM
I wanted to know who's doing 3D, how, and for what types of productions. Dave Helmly, North American tech sales manager for pro video/audio at Adobe; CineForm CEO David Taylor; and Sean Kilbride, Nvidia's technical marketing manager, workstation products provided the answers in email interviews. Read More
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Aug
9
by: 
8/09/2010 2:43 PM
This is a great article and can save you big bucks. We recommend the new FERMI based GTX460 w/ 1GB DDR5 for outstanding Mercury performance for under $250!!

Adobe Premiere CS5 was release with the new Mercury Playback Engine (MPE) that can use a video card’s GPU to accelerate playback, effects and rendering. Adobe has only “certified” a few of the high end video cards from NVIDIA. (See Note 4 at the end of this article, About Adobe's Certified Video Cards) Read More

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Jul
14
by: 
7/14/2010 3:39 PM
OK Mac guys, I found this link to InsanelyMac forums from Twitter. So far it looks like a solid hack. Basically it adds your nVidia Cuda equipped GPU to thte list of Mercury playback cards. SWEET!! I know it is simple, I know it is exactly the same as with windows, but I am writing this guide because I know there are several other guides around but these are "windows only" and for some people this guide might just simply help: Read More
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May
7
by: 
5/07/2010 9:48 AM
Unleash the creativity in your editing suite Blockbuster films are not made overnight, but with Adobe Premiere® Pro CS5 and NVIDIA® Quadro® graphics solutions, editing time can be drastically reduced. At the heart of Premiere Pro CS5 is the Adobe Mercury Playback Engine – built using the NVIDIA® CUDA™ parallel processing architecture – so Quadro GPUs deliver real-time previewing and editing of native, high-resolution footage, including multiple layers of RED 4K video. Read More
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May
6
by: 
5/06/2010 11:37 AM
When Premiere Pro debuted on the Mac as part of Adobe CS3, it was as though Adobe took the license plate off that old moped in the garage and put it on a hot new motorcycle. With Premiere Pro CS4, Adobe continued to retool the program and retrofitted the Mac version to more closely match the Windows package. The latest version of Adobe’s professional video editing program doesn’t look much different at first glance. But taking it for a spin reveals that most of the work went into the engine.

Read More

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Apr
30
by: 
4/30/2010 8:49 PM
Each year, the wonders of technology and some really great engineering keeps giving us computers that do more. Of course, many of the applications we run work just fine on older hardware. But I've been particularly interested in applications that can really take advantage of the latest trends in computer hardware. Read More
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Apr
28
by: 
4/28/2010 10:08 AM
Are you ready for 64 bits? Like the American westward expansion, it's about opening up new vistas and wide open spaces - but for video editing tools - which have become cramped and slowed by the demands of working with more applications, using higher resolutions, and applying a ton more layers and streams. Read More
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Apr
26
by: 
4/26/2010 2:14 PM
Premiere Pro CS5 looks a lot like CS4, but there's a behemoth lurking under the hood: the Adobe Mercury Engine, making child's play out of previewing, scrubbing and rendering huge video files.

That new tiger in Premiere Pro's tank, the native 64-bit GPU accelerator otherwise known as the Mercury Playback Engine, changes everything for those of us who must wait around for rendering and playback of HD files. What once brought mighty machines to their knees now plays back like DV footage. It' Read More

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Apr
23
by: 
4/23/2010 1:39 PM
Big announcements from Avid, Adobe and Matrox will have a MAJOR impact on your DSLR Workflows!

At this years NAB2010 Avid, Adobe and Matrox did just that! Together they announced new products loaded with features and performance that will make working with HD footage and tapeless workflows so much easier and straight forward. No more worrying about if you can edit the footage you were given without transcoding or re-wrapping it, or 3rd party utilities to get the footage into your NLE.. Fin Read More

Apr
21
by: 
4/21/2010 4:18 PM
If I were to take a long-term view of the successive Creative Suite (CS) releases from San Jose, Calif.-based Adobe Systems, I would equate them to a product created a bit further north in Napa Valley. As you may recall, for most Windows-based users, CS3 was a bit thin—Mac compatibility was the most prominent new feature. At some point, seemingly late in the game, it felt like Adobe measured the value of CS3 for Windows users, decided it was weak, and bought Serious Magic so it could throw OnLoc Read More
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Apr
19
by: 
4/19/2010 10:46 AM
With the announcement of Adobe’s new version of their Creative Suite, CS5, they are delivering a new version of Premiere Pro. This review is based on a beta version of Premiere Pro CS5 but from my time spent working with the program it was much more stable that much of my Premiere Pro CS4 experience, and very fast. I think it’s safe to say that this beta version of the software that Adobe delivered to the press ahead of its April 12 launch was a nearly finished version, minus some documentation, Read More
Apr
16
by: 
4/16/2010 1:08 PM
Rather than tell you my favorite new features of Premiere Pro CS5 and the new video suite, I’d thought I’d blog about some comments I heard on the NAB show floor today.

Attendee on GPU acceleration in Premiere: “I recently bought a new computer that did not have a supported Mercury hardware card(NVIDIA CUDA) and I was relieved to see that Mercury running in 64 bit software mode was totally fast. I just spent a ton of money on an ATI card and it looks like it will work great with Mercury. Read More

Mar
30
by: 
3/30/2010 3:06 PM
Now that the word is out - April 12th is the big day when ALL of CS5 will be announced, I'm seeing a lot of misinformation on Twitter over what's necessary to take advantage of Premiere Pro CS5 and the Mercury Playback Engine:

1. It won't run on laptops. FALSE I'm running it today on my MacBook Pro, and taking full advantage of 64-bit goodness and multicore optimization. Even though there's not a supported GPU in my MacBook, the performance gains over CS4 and CS3 are very significant. In m Read More

Feb
5
by: 
2/05/2010 9:36 AM
Last week, Adobe invited a variety of well-known people in the industry to come get a closer look at what they’ve been working on, and to provide feedback on their direction. To Adobe’s credit, this was no “preaching to the choir” session; many of those invited were FCP and Avid editors, and several current users gave Adobe personnel an earful both publicly and privately. It was also made clear to us that no specific product versions or release dates were being discussed, and that we couldn’t re Read More
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