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Apr
11
by: 
4/11/2012 1:19 PM
With Apple announcing improvements in broadcast monitoring with the 10.0.4 update, the three main hardware manufacturers have announced software updates too. Read More
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Nov
9
by: 
11/09/2011 8:04 PM
Hell froze over with Avid’s launch of Symphony 6, Media Composer 6 and NewsCutter 10. Not only are these the long-awaited 64-bit versions, but one huge feature is Avid’s new open I/O architecture, which permits full implementation of third party hardware. Simultaneously support was announced by Matrox, MOTU, AJA, Blackmagic Design and Bluefish444 for their popular capture cards. Read More
Nov
3
by: 
11/03/2011 10:18 PM
Today Avid Avid announced Media Composer version 6, Symphony version 6 and NewsCutter version 10 . Avid matins they acer deeply committed to professionals, and are pleased to announce that all of these new applications are 64 bit native. Avid Media Composer 6.0 has been rebuilt from the core on an entirely new open, 64-bit architecture. Avid is also introducing a sleek, new User Interface that is designed to speed up workflows while preserving the same functionality. This means it will still Read More
Nov
3
by: 
11/03/2011 2:41 PM
We’ve got the purple kool-aid, and we’ve got the firehose: New. Avid. Releases. Now that the cat is out of the bag, I can share with you dear readers a comprehensive list of what is new and groovy inside the latest offering from Avid. Like what you see?

By far, the biggest news is the open I/O architecture. From day 1, virtually every release of Media Composer has relied on Avid branded I/O. And while this closed eco-system allowed for a high level of tight interoperability and thus incr Read More

Nov
3
by: 
11/03/2011 2:30 PM
I’m going to start out by saying that I was one of the beta testers of this version of Media Composer. One of a couple hundred actual end-users of the software. Editors from all walks of professional life who used the beta on some of our actual projects. Because it was a beta I only used it on non-time critical projects, but I did use it in real world application. Avid is showing a true commitment to professional editors by having the pros test every aspect of MC6 and provide feedback. Even on t Read More
Nov
3
by: 
11/03/2011 2:23 PM
Avid’s flagship editing product, Media Composer, has been on the scene for a little over twenty years and has looked and worked roughly the same way for that whole time. Today saw the announcement of the first major overhaul since Media Composer’s numbering was restarted with the release of Adrenaline in 2003… And it’s a big overhaul – not only has it been rewritten entirely as a 64-bit application but it also looks different with a redesigned UI. Read More
Nov
3
by: 
11/03/2011 2:10 PM
Key Features Include Native RED Epic and AVCHD Support, ProRes Encode/Decode, and 4:4:4 DNxHD

Avid announced a new "Media Composer family" today, with a fresh 64-bit code base underlying Media Composer 6, Symphony 6, and NewsCutter 10. Key features in this update include an expansion of Avid's AMA, which now supports native AVCHD, native RED Epic, ProRes encode and decode, and a new DNxHD 4:4:4 codec. Support for Avid's Artist Color hardware interface has been beefed up, and Pro Tools roundt Read More

Nov
3
by: 
11/03/2011 1:18 PM
With the release of Media Composer version 6, Avid is making good on its promise to pursue a path of openness and 64-bit performance. Available November 15, the release includes support for third-party hardware, a redesigned interface, and extensive support for stereoscopic editing.

Avid Segment Marketing Manager Angus Mackay With the release of Media Composer version 6, NewsCutter version 10 and Symphony version 6 - all available on November 15 - Avid is making good on its promise to Read More

Sept
9
by: 
9/09/2011 9:38 AM
NVIDIA introduced today NVIDIA® GPUDirect™ for Video, a technology that enables application developers to deliver higher quality, more realistic on-air graphics -- or take faster advantage of the parallel processing power of the GPU for image processing -- by permitting industry-standard video I/O devices to communicate directly with NVIDIA professional Quadro® and Tesla™ graphics processing units (GPUs) at ultra-low latency. Read More

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